WMRTS is a gaming project started in 2011 and inspired by the universe of Total Annihilation.
The aim of the project is to develop a RTS game with a high number of unities, a moderate balancing between factions and many huge maps where great battles can be fought within both single missions and campaigns.
WMRTS is based on the open source engine SPRING ENGINE. We want to thank the SPRING community for their massive coding efforts and for their support. In this blog you will be able to follow every step of the project’s development. Stay tuned!